The perspective changes a lot through each of the four characters. Like other action games, you will have to quickly mash a button to escape. It’s not uncommon for one of the group to get captured by larger creatures. But HUNT: Horrors of the Gilded Age only pretends to use stealth action because when you enter a combat area, the action begins.ĭuring the video, players had to deal with zombie-like enemies with older weapons like pistols. They move silently towards a lit area, shooting out the lights so they remain undected. The preview showed the four characters in a swampy forest. In the gameplay video, HUNT: Horrors of the Gilded Age was shown in alpha version.
Dark places, horrific monsters, and survival An interesting bit of information was passed on by Crytek CEO, David Adams, who said the game has randomly generated levels so players will never fight in the same place or against the same enemies twice.